AION 2

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Templar Guide

The client's only pure tank. Builds, rotation, Stigmas and every skill for AION 2 Global.

Updated

Templar at a glance

T
Role
Main tank
Weapon
Longsword and shield
Difficulty
Easy–Moderate
Solo
Slow but safe

The client's only pure tank. The Templar holds enemy attention, gathers packs and controls the boss so the party can do its job. Durable and with a clearly defined role, it is often called the easiest class for a beginner.

The only pure tank. Holds enemy attention, controls bosses with stuns and knockdowns, and shields the whole party. Damage is low, but no group content runs well without one.

Strengths

  • Always wanted in groups
  • Very high survivability
  • Clear, well-defined job

Weaknesses

  • Lowest personal damage
  • High responsibility: party wipes are often blamed on the tank

In a group: Essential tank. In PvP: Protecting objectives.

PvE rotation and core skills

PunishmentShield SmiteJudgmentWarding StrikeAnnihilate

  1. Gather enemies with Poach and Shield Smite; Taunt anything heading for the back line.
  2. Use Judgment and Annihilate, then Punishment for the Executor buff (+200 Accuracy, +20% PvE Damage Boost, 20s).
  3. Warding Strike heals you and adds +20% PvE Damage Tolerance.
  4. Fill with Vicious Strike.

Tip: Use a Combat Speed reduction Theostone; it is the only proc that slows the target's attack speed.

Best Stigmas

Stigmas unlock at levels 22, 27, 32 and 37. These are the picks top Global Templars equip for PvE.

SlotUnlocks atStigma
1Lv 22Taunt
2Lv 27Empyrean Lord's Punishment
3Lv 32Battlefield Banner
4Lv 37Doom Shield

Popular alternative: Noble Armor. PvP swaps: Noble Armor, Grapple.

Templar PvE build

For dungeons, raids and bosses.

SlotUnlocks atStigma
1Lv 22Taunt
2Lv 27Empyrean Lord's Punishment
3Lv 32Battlefield Banner
4Lv 37Doom Shield

Taunt and Empyrean Lord's Punishment are near-universal; the last slot varies. Noble Armor is the common defensive swap.

Rotation

Poach / Shield Smite to gather → Taunt anything heading for the healer → Judgment → Annihilate → Punishment (Executor: +200 Accuracy, +20% PvE Damage Boost, 20 s) → Warding Strike (heal + damage tolerance) → Vicious Strike filler.

Tips

  • Insulting Roar (Daevanion) gives +100% Enmity Boost; take it early.
  • Keep Warding Strike for heavy phases: it heals and adds +20% PvE Damage Tolerance.
  • Guarding Seal automatically shields you for 21% of Max HP when you fall below 50%.

Templar PvP build

For the Abyss, Artifact Sieges and arenas.

SlotUnlocks atStigma
1Lv 22Empyrean Lord's Punishment
2Lv 27Doom Shield
3Lv 32Grapple
4Lv 37Noble Armor

Grapple and Noble Armor are the client's listed PvP swaps.

Game plan

  1. Pull a target out of position with Grapple (Root 3 s) or Poach (75% Root 2 s).
  2. Chain Shield Smite (60% Stun 3 s), Empyrean Lord's Punishment (50% Stun) and Doom Shield (75% Knockdown).
  3. Your damage dealers do the killing; keep the target locked down for them.
  4. Optional Stigma swaps: Executing Blade (−30% Defense, 5 s) for more kill pressure, or Nezekan's Shield to protect teammates under burst.

Weakness: Low damage: you set up kills rather than finishing them.

Theostone: Combat Speed reduction (the only proc that slows enemy attacks).

Templar solo build

For leveling, farming and open-world elites on your own.

SlotUnlocks atStigma
1Lv 22Doom Shield
2Lv 27Taunt
3Lv 32Battlefield Banner
4Lv 37Noble Armor

Tips

  • Slow but almost impossible to kill: Warding Strike heals you while hitting a group.
  • Use Poach to pull from range, then gather mobs with Shield Smite.
  • Battlefield Banner turns your high Defense into Attack for 10 s.

Templar in a party

Your job: Main tank. Face the boss away from the group, hold threat, and use party shields on big hits.

Buffs you bring

BuffWhoEffectHow you get it
FuryParty+5.5% PvE Damage Boost for 20 sAlways (passive)
Nezekan's ShieldParty (40 m)Shield worth 41% of your Max HP for 3 s; 60 s cooldownStigma: swap in
Comrade in ArmsParty (40 m)You take +20% PvE Damage Tolerance and redirect party damage to yourself; 120 s cooldownStigma: swap in

Debuffs you apply

SkillEffect on enemiesHow you get it
Debilitating Smash−25% Defense for 5 s when you BlockAlways (regular skill)
Executing Blade−30% Defense, 5 sStigma: swap in

Tips

  • If a raid has big party-wide hits, consider swapping Battlefield Banner for Nezekan's Shield: it's short (3 s) but huge.

Planning a party? Try the party composer.

Stats, Daevanion and Arcana

Stat priority

BlockDefenseHPCritical Hit ResistAttack

Daevanion board

Nezekan: Enhance Health, Ironclad Defense and Guarding Seal pairs, then Zikel: Fury. Take Insulting Roar.

Arcana

4 Magic cards for Magic Armor (+1,000 PvE Defense above 50% MP), with Bell of Vigor for Defense.

Theostone

Combat Speed reduction.

Key passives

PassiveEffect
Enhance Health+7.5% Max HP, +6% incoming healing
Ironclad Defense+7% Defense
Guarding SealShield for 21% Max HP below 50% HP (60 s cooldown)
Insulting Roar+100% Enmity Boost
Block Pain+11% PvE Damage Tolerance for 10 s after being hit

More on gear: Manastones, Arcana and the upgrade order.

All 35 Templar skills

Every skill and Stigma with its in-game tooltip at level 1, from the Global client. Full details and maximum-level text are on the Skills page.

SkillTypeLearnedCooldownWhat it does
Vicious StrikeActive skillLv. 1NoneDeals 79 (+94.8% Attack) damage to up to 4 enemies within 4m and increases Enmity. Restores 100 MP.
PummelActive skillLv. 1NoneDeals 93 (+119.5% Attack) damage to up to 4 enemies within 4m and increases Enmity. 3 Stagger Gauge Damage
PoachActive skillLv. 115sDeals 49 (+87.5% Attack) damage to a target within 20m and pulls them in front of the caster, with a 75% chance to inflict Root for 2s. 100% chance to inflict Root on NPC targets. 10 Stagger Gauge Damage
Shield SmiteActive skillLv. 310sDeals 173 (+175.8% Attack) damage to up to 4 enemies within 4m. Has a 60% chance to inflict Stun on the target for 3s. Triggers [Judgment] for 2s. 100% chance to inflict Stun on NPC targets. 10 Stagger Gauge Damage
JudgmentActive skillLv. 45sDeals 227 (+229.5% Attack) damage to a target within 4m and increases Enmity. 5 Stagger Gauge Damage
Flash RampageActive skillLv. 5NoneDeals 152 (+108% Attack) damage to a target afflicted with Stagger within 4m and increases Enmity.
Debilitating SmashActive skillLv. 710sDeals 336 (+184% Attack) damage to up to 4 enemies within 4m and inflicts Debilitate for 5s on Block. Debilitate: Reduces Defense by 25% 10 Stagger Gauge Damage
Warding StrikeActive skillLv. 830sDeals 388 (+212.5% Attack) damage to up to 4 enemies within 5m of the caster. Immediately restores 180 (+100% Attack)-198 HP and grants Warding to the caster for 10s. Triggers [Judgment] for 2s. Warding: Increases PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10% 5 Stagger Gauge Damage
Shield RushActive skillLv. 1020sRushes to a target within 10m and deals 258 (+105% Attack) damage after using [Dodge] or while flying. Has a 30% chance to inflict Stun for 3s. Triggers [Judgment] for 2s. 100% chance to inflict Stun on NPC targets. 20 Stagger Gauge Damage
AnnihilateActive skillLv. 1220sDeals 791 (+321.8% Attack) damage to a target afflicted with Stun or Knockdown within 4m with a 30% chance to inflict Knockdown for 3s. 100% chance to inflict Knockdown on NPC targets. Has a 5% chance to trigger when attacking a target with Incapacitated Immunity. 10 Stagger Gauge Damage
PunishmentActive skillLv. 1430sSelects a target within 20m and deals 1,394 (+430.5% Attack)-4,184 (+1,291.5% Attack) damage to up to 4 enemies within 4m of the target and grants the Executor effect to the caster for 20s. Executor: Increases Accuracy by 200, PvE Damage Boost by 20%, and PvP Damage Boost by 10% Max 3 Charge Levels 20-35 Stagger Gauge Damage
DefianceActive skillLv. 1660sRemoves Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.
Enhance HealthPassive skillLv. 1NoneIncreases the caster's HP by 250. Increases Max HP by an additional 7.5% and Incoming Heal by 6%.
Warding ShieldPassive skillLv. 6NoneIncreases the caster's Block by 200 and restores 53 (+100% Attack)-64 HP on Block. Cooldown: 3s
Punishing BenedictionPassive skillLv. 9NoneIncreases the caster's Critical Hit by 100 and grants Punishing Benediction for 10s when landing an attack. Punishing Benediction: Has a 50% chance to deal 69 (+38% Attack) extra damage to the target when landing an attack. Cooldown: 1s
Ironclad DefensePassive skillLv. 11NoneIncreases the caster's Defense by 7% and Endurance by 1%.
Guarding SealPassive skillLv. 13NoneGrants a Guarding Seal that blocks damage equaling 21% of Max HP for 30s when HP is 50% or less. Cooldown: 60s
Impact HitPassive skillLv. 15NoneIncreases the caster's Impact-type Chance by 11.2% and Double Chance by 0.3%.
Insulting RoarPassive skillLv. 17NoneIncreases Enmity Boost by 100% for the caster and increases Attack by 5.5% for 5s on landing a Front Attack. Cooldown: 5s
FuryPassive skillLv. 21NoneIncreases Front Attack Damage Boost by 0.3% for the caster, and increases PvE Damage Boost by 5.5% and PvP Damage Boost by 2.75% for 20s for the caster and party members on Block. Cooldown: 1s
Survival WillpowerPassive skillLv. 23NoneIncreases the caster's Status Effect Resist by 17%. Increases PvE Damage Tolerance by 12% and PvP Damage Tolerance by 6% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Damage Tolerance Increase Cooldown: 60s Status Effect Resist Increase Cooldown: 1s
Block PainPassive skillLv. 25NoneGrants Block Pain for 10s when struck by an enemy. Block Pain: Increases PvE Damage Tolerance by 11% and PvP Damage Tolerance by 5.5% Cooldown: 20s
Second SkinStigma skillLv. 2290sIncreases PvE Damage Tolerance by 30% and PvP Damage Tolerance by 15% for 10s. Unaffected by cooldown increase effects.
GrappleStigma skillLv. 2290sSelects a target within 20m and deals 1,045 (+182.5% Attack) damage to up to 4 enemies within 7m of the target, pulling them in front of the caster. Inflicts Root for 3s. 20 Stagger Gauge Damage
Empyrean Lord's PunishmentStigma skillLv. 2260sSelects a target within 20m and deals 939 (+164% Attack) damage to up to 4 enemies within 4m of the target. Has a 50% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. 50 Stagger Gauge Damage
Nezekan's ShieldStigma skillLv. 2260sGrants a Protective Shield that blocks damage equaling 41% of Max HP for 3s to the caster and nearby party members within 40m.
Assault FuryStigma skillLv. 22120sSelects a target within 20m and deals 951 (+166% Attack) damage to up to 4 enemies within 4m with a 30% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
Doom ShieldStigma skillLv. 2230sRushes to a target within 20m and deals 1,254 (+219% Attack) damage. Has a 75% chance to inflict Knockdown for 3s. Grants a Protective Shield that blocks damage equaling 5% Max HP for 5s on hit. Triggers [Judgment] for 3s. 100% chance to inflict Knockdown on NPC targets. 20 Stagger Gauge Damage
Battlefield BannerStigma skillLv. 2290sIncreases Attack proportional to Defense for 10s.
Shield of ProtectionStigma skillLv. 2220sTemporarily increases Block Damage Reduction by 100% and guarantees Block. Restores 110 MP and Stamina once on Block.
Noble ArmorStigma skillLv. 22120sIncreases Max HP by 5.4% for 120s and immediately restores HP by 5.4% of Max HP. Not affected by buff dispel effects.
Executing BladeStigma skillLv. 2245sDeals 1,335 (+233% Attack) damage to up to 4 enemies within 4m and reduces Defense by 30% for 5s. Deals 20% more damage on attacking a target inflicted with Impact-type status. 20 Stagger Gauge Damage
TauntStigma skillLv. 2230sDeals 888 (+155% Attack) damage to a target within 20m and increases Enmity. Inflict Shrink for 15s on hit and has a 50% chance to inflict Taunt for 3s if the target is a player. Shrink: Reduces Accuracy by 200 and Attack by 10% 20 Stagger Gauge Damage
Comrade in ArmsStigma skillLv. 22120sIncreases the caster's PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10% and redirects damage taken by a party member within 40m each time they are attacked, sharing 50% to the caster and 50% to the attacked party member for 6s. Unaffected by cooldown increase effects.
Armor of BalanceStigma skillLv. 2290sIncreases Impact-type Resist by 50% for 10s.

More class guides

Compare them side by side on the Classes page, or open the Templar build tabs.

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