AION 2

AION 2 Helper

Sorcerer Guide

Builds damage around cast timing and burst windows, with fire and ice crowd control. Builds, rotation, Stigmas and every skill for AION 2 Global.

Updated

Sorcerer at a glance

S
Role
Ranged magic DPS
Weapon
Spellbook
Difficulty
Moderate–High
Solo
Good

Builds damage around cast timing and burst windows, with fire and ice crowd control. It hits very hard but is the most fragile class, so managing distance and MP is essential.

A glass cannon. Huge fire burst and ice crowd control from range, built around cast timing and MP. The most fragile class, so positioning matters more than anything.

Strengths

  • Huge burst damage
  • Strong crowd control
  • Excellent AoE

Weaknesses

  • Most fragile class
  • Damage buff depends on staying above 25% MP

In a group: Burst damage and crowd control. In PvP: Burst, punishing mistakes.

PvE rotation and core skills

HellfireFirestormBlazeIce ChainBittercold Wind

  1. Cast Wish of Concentration and Element Enhancement, then Ice Chain to hold the pack.
  2. Place Delayed Explosion and Fire Wall where enemies stand, then charged Hellfire (up to 4 targets).
  3. Loop Firestorm and Blaze on Fire Mark targets (Blaze restores 100 MP).
  4. Weave Bittercold Wind and Flame Arrow between cooldowns.

Tip: Grace of Enhancement (level 21) gives +20% PvE Damage Boost only while MP is at 25% or more. Use an AoE Fire Theostone for packs and a Seal Theostone for PvP.

Best Stigmas

Stigmas unlock at levels 22, 27, 32 and 37. These are the picks top Global Sorcerers equip for PvE.

SlotUnlocks atStigma
1Lv 22Element Enhancement
2Lv 27Delayed Explosion
3Lv 32Fire Wall
4Lv 37Cold Storm

PvP swaps: Steel Barrier, Curse: Tree.

Sorcerer PvE build

For dungeons, raids and bosses.

SlotUnlocks atStigma
1Lv 22Element Enhancement
2Lv 27Delayed Explosion
3Lv 32Fire Wall
4Lv 37Cold Storm

Element Enhancement is on almost every Global Sorcerer; Cold Storm is the most often swapped.

Rotation

Wish of Concentration (+10% Attack) → Element Enhancement (+20% Fire and Water Attack) → Ice Chain → Delayed Explosion → Fire Wall → charged Hellfire (4 targets) → Firestorm → Blaze (restores 100 MP) → Bittercold Wind → Flame Arrow.

Tips

  • Grace of Enhancement gives +20% PvE Damage Boost only above 25% MP; never run dry.
  • Robe of Earth adds Critical Hit above 50% MP; MP is a damage stat for you.
  • Place Delayed Explosion and Fire Wall where enemies will stand, not where they are.

Sorcerer PvP build

For the Abyss, Artifact Sieges and arenas.

SlotUnlocks atStigma
1Lv 22Element Enhancement
2Lv 27Delayed Explosion
3Lv 32Steel Barrier
4Lv 37Curse: Tree

Steel Barrier and Curse: Tree are the client's listed PvP swaps.

Game plan

  1. Slow the target with Ice Chain (−40% Move Speed) or Winter's Shackles.
  2. Land Delayed Explosion, then burst with Firestorm and charged Hellfire.
  3. Polymorph a second attacker with Curse: Tree (10 s, −20% Fire Tolerance).
  4. Steel Barrier when you're focused.

Weakness: Fragile and immobile once escapes are on cooldown.

Theostone: Seal.

Sorcerer solo build

For leveling, farming and open-world elites on your own.

SlotUnlocks atStigma
1Lv 22Element Enhancement
2Lv 27Fire Wall
3Lv 32Cold Storm
4Lv 37Steel Barrier

Tips

  • Cold Storm slows packs of 4 around you while Fire Wall burns them.
  • Absorb Essence restores MP on hit and Blaze restores 100 MP; weave them in to keep going.
  • Swap Delayed Explosion out for Steel Barrier if pulls get dangerous.

Sorcerer in a party

Your job: AoE burst and crowd control from the back line.

Buffs you bring

None for the party: Sorcerer buffs are self-only. Your value is damage and debuffs.

Debuffs you apply

SkillEffect on enemiesHow you get it
Ice ChainSlow −40% Move Speed, 5 sAlways (regular skill)
Fire MarkExtra Fire damage chance, 5 sAlways (passive)
Curse: TreePolymorph 10 s, −20% Fire ToleranceStigma: swap in

Tips

  • Stay at max range; you can't afford to eat cleaves meant for the tank.

Planning a party? Try the party composer.

Stats, Daevanion and Arcana

Stat priority

AttackCritical HitMPAccuracyHP

Daevanion board

Zikel first for the doubled Grace of Enhancement nodes, then Nezekan: Fire Mark and Robe of Earth.

Arcana

4 Vigor cards for Primal Vigor (+150 PvE Attack above 70% HP), with Bell of Magic for Attack.

Theostone

AoE Fire for packs; Seal for PvP.

Key passives

PassiveEffect
Fire MarkMarks targets for bonus Fire damage
Robe of Earth+7% Max MP; +105 Critical Hit above 50% MP
Absorb EssenceRestores 25 MP on hit
Robe of ColdSlows attackers by 25% for 2 s
Grace of Enhancement+20% PvE Damage Boost above 25% MP

More on gear: Manastones, Arcana and the upgrade order.

All 35 Sorcerer skills

Every skill and Stigma with its in-game tooltip at level 1, from the Global client. Full details and maximum-level text are on the Skills page.

SkillTypeLearnedCooldownWhat it does
Flame ArrowActive skillLv. 1NoneDeals 62 (+63% Attack) Fire damage to a target within 20m and restores 100 MP.
Ice ChainActive skillLv. 1NoneSelects a target within 20m and deals 79 (+92.5% Attack) Water damage to up to 4 enemies within 4m of the target and inflicts Slow, reducing Move Speed by 40% for 5s. 2 Stagger Gauge Damage
FirestormActive skillLv. 15sDeals 114 (+192.5% Attack) Fire damage to a target within 20m. 5 Stagger Gauge Damage
Bittercold WindActive skillLv. 315sSelects a target within 20m and summons a Bittercold Wind lasting for 2s at their location. Deals 238 (+232.3% Attack) Water damage to up to 4 enemies within 4m of the Bittercold Wind, with a 60% chance to inflict Root for 3s. 100% chance to inflict Root on NPC targets. 10 Stagger Gauge Damage
BlazeActive skillLv. 45sDeals 198 (+193.2% Attack) Fire damage to a target afflicted with Fire Mark within 20m and restores 100 MP. 7 Stagger Gauge Damage
Flame ScattershotActive skillLv. 5NoneDeals 120 (+82.5% Attack) Fire damage to a target afflicted with Stagger within 20m.
FrostActive skillLv. 730sSelects a target within 20m and deals 178 (+94% Attack) Water damage to up to 4 enemies within 4m of the target, with a 50% chance to inflict Frost on the target for 3s. 100% chance to inflict Frost on NPC targets. 10 Stagger Gauge Damage
Winter's ShacklesActive skillLv. 845sSelects a target within 20m and deals 275 (+145% Attack) Water damage to up to 4 enemies within 4m. Inflicts Slow for 3s.
Frost BurstActive skillLv. 1010sSelects a target afflicted with Frost within 20m and deals 395 (+155% Attack) Water damage to up to 4 enemies within 4m of the target. Has a 7% chance to trigger on attacking a target with Incapacitated Immunity. 7 Stagger Gauge Damage
Wish of ConcentrationActive skillLv. 1260sIncreases the caster's Attack by 10% and Accuracy by 100 for 10s.
HellfireActive skillLv. 1445sSelects a target within 20m and deals 1,137 (+339.3% Attack)-3,412 (+1,017.8% Attack) Fire damage to up to 4 enemies within 4m of the target. Max 3 Charge Levels 20-35 Stagger Gauge Damage
DefianceActive skillLv. 1660sRemoves Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.
Fire MarkPassive skillLv. 1NoneInflicts Fire Mark for 5s on landing a Fire attack. Fire Mark: Has a 20% chance to take 32 (+55% Attack) extra damage when taking Fire damage while afflicted with Fire Mark. Cooldown: 1s
Robe of EarthPassive skillLv. 6NoneIncreases Max MP by 7% and Natural MP Regen by 5. Increases Critical Hit by 105 when MP is 50% or more.
Cold SnapPassive skillLv. 9NoneHas a 50% chance to deal 43 (+23% Attack) extra damage when landing an attack on a target afflicted with Slow. Cooldown: 1s
Robe of FlamePassive skillLv. 11NoneIncreases the caster's Accuracy by 100, PvE Damage Boost by 1%, PvP Damage Boost by 0.5%, and Double Chance by 0.2%.
Absorb EssencePassive skillLv. 13NoneIncreases Ailment-type and Mental-type Chance by 10.7% and restores 25 MP on landing an attack. Cooldown: 1s
Grace of ResistancePassive skillLv. 15NoneIncreases the caster's Mental-type Resist and Impact-type Resist by 11.2%.
Robe of ColdPassive skillLv. 17NoneIncreases the caster's Defense by 1% and Critical Hit Resist by 55 and inflicts Slow on an enemy when struck by them, reducing the enemy's Move Speed by 25% for 2s. Cooldown: 10s
Grace of EnhancementPassive skillLv. 21NoneIncreases the caster's PvE Damage Boost by 20% and PvP Damage Boost by 10% when the caster's MP is 25% or more, and has a 50% chance to deal 106 (+18% Attack) damage on landing an attack. Cooldown: 1s
Revitalization ContractPassive skillLv. 23NoneIncreases the caster's Status Effect Resist by 17%. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Immediately restores 35% Max HP when HP is 10% or less. Healing Cooldown: 60s Status Effect Resist Cooldown: 1s
Vitality EvaporationPassive skillLv. 25NoneDeals 261 (+39% Attack) damage on hit if the target's HP is above 70%. Cooldown: 1s
Soul FreezeStigma skillLv. 2260sDeals 1,037 (+175.5% Attack) Water damage to a target within 20m with a 75% chance to inflict Seal for 5s. 100% chance to inflict Seal on NPC targets. 20 Stagger Gauge Damage
Glacial SmiteStigma skillLv. 2290sSelects a target within 20m and deals 1,477 (+250% Attack) Water damage to up to 4 enemies within 4m of the target. 20 Stagger Gauge Damage
Divine BurstStigma skillLv. 2260sDeals 1,140 (+193.1% Attack) Fire damage to a target within 20m. 50 Stagger Gauge Damage
Assault BombardmentStigma skillLv. 22120sSelects a target within 20m and deals 886 (+150% Attack) damage to up to 4 enemies within 4m, with a 30% chance to inflict Frost for 3s. 100% chance to land Frost on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
Steel BarrierStigma skillLv. 2260sGrants a 16% Max HP Protective Shield for 60s. Increases PvE Damage Tolerance by 10% and PvP Damage Tolerance by 5% for the shield's duration, and restores 300 Stamina when the effect ends.
Cold StormStigma skillLv. 2260sSelects a target within 20m and deals 945 (+160% Attack) Water damage, inflicting Slow on up to 4 enemies within 5m. Summons a Cold Storm at the target's location for 7s, inflicting Frostbite. Frostbite: Deals 472 (+80% Attack) Water Damage over Time every 1s for 10s. The Damage over Time amount increases when targets move. 20 Stagger Gauge Damage
Element EnhancementStigma skillLv. 2260sIncreases the caster's Fire Attack by 20% and Water Attack by 20% for 10s.
HibernationStigma skillLv. 22180sGrants Hibernation to the caster for 5s. The caster becomes immune to damage and status effects while Hibernation is active. Using [Remove Hibernation] while Hibernation is active immediately removes the effect, restores 20% Max HP, and moves the caster backward. Cannot block certain powerful attacks and is unaffected by cooldown increase effects.
Fire WallStigma skillLv. 2260sSummon a Fire Wall that lasts for 3s at the location of a target within 20m. Deals 1,300 (+220% Attack) Fire damage and inflicts Embers on up to 4 enemies within the Fire Wall area (1x10m) for 10s. Embers: Deals 650 (+110% Attack) Fire Damage over Time every 1s for 10s. Damage over Time amount increases when targets move.
Lumiel's SpaceStigma skillLv. 2290sSelects a target within 20m and deals 998 (+169% Attack) damage to up to 4 enemies within 4m of the target, with a 75% chance to inflict Airborne for 3s. 100% chance to inflict Airborne on NPC targets.
Curse: TreeStigma skillLv. 2290sPolymorphs a target within 20m into a tree for 10s, reducing their Fire Tolerance by 20%, while the caster moves back. Polymorph is canceled if the target is attacked. 20 Stagger Gauge Damage
Arctic ArmorStigma skillLv. 2290sIncreases the caster's PvE Damage Tolerance by 20%, PvP Damage Tolerance by 10%, and grants a 5% chance to inflict Frost for 3s on enemies that attack the caster from within 7m for 10s. Grants Magic Displacement while MP is 50% or more for the duration. Magic Displacement: Damage taken by the caster is divided, directing 50% to HP and 10% to MP. Unaffected by cooldown increase effects.
Delayed ExplosionStigma skillLv. 2230sDeals 1,116 (+189% Attack) Fire damage to a target within 20m after 4s. Increases damage taken from the caster by 15% during the delay.

More class guides

Compare them side by side on the Classes page, or open the Sorcerer build tabs.

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