Chanter at a glance
- Role
- Hybrid support
- Weapon
- Staff
- Difficulty
- Moderate
- Solo
- Good: solos on its own damage
Alternates between buffing the group with Mantras and dealing real melee damage with a staff. Flexible and never locked into one job, but its impact is less visible on damage meters.
A battle priest with a staff. Buffs the group with Mantras and Power of the Storm, shields and heals in a pinch, and deals real melee damage. Flexible, but its impact doesn't show on damage meters.
Strengths
- Flexible: support or damage
- Group speed and cooldown buffs
- Solos comfortably
Weaknesses
- Impact is hard to see on meters
- Buff upkeep adds to the rotation
In a group: Buffs, utility, secondary heals. In PvP: Durability, space control.
PvE rotation and core skills
Spinning Strike
Rushing Smash
Impactful Crush
Dark Crush
Incandescent Blow
- Undefeated Mantra and Sprint Mantra on the party, then Power of the Storm (+20% Combat Speed, 10% cooldown cut for the group).
- Rushing Smash, then Impactful Crush (Stun), which opens Dark Crush.
- Marchutan's Wrath hits up to 4 targets and opens another 3s Dark Crush window.
- Loop Spinning Strike (stacking +15% Critical Damage), Incandescent Blow and Onslaught; Recuperation heals the party.
Tip: Use an AoE Theostone, since most of your hits strike 4 targets.
Best Stigmas
Stigmas unlock at levels 22, 27, 32 and 37. These are the picks top Global Chanters equip for PvE.
| Slot | Unlocks at | Stigma |
|---|---|---|
| 1 | Lv 22 | |
| 2 | Lv 27 | |
| 3 | Lv 32 | |
| 4 | Lv 37 |
PvP swaps: Obliterate.
Chanter PvE build
For dungeons, raids and bosses.
| Slot | Unlocks at | Stigma |
|---|---|---|
| 1 | Lv 22 | |
| 2 | Lv 27 | |
| 3 | Lv 32 | |
| 4 | Lv 37 |
Undefeated and Sprint Mantra are near-universal among Global Chanters.
Rotation
Undefeated Mantra + Sprint Mantra → Power of the Storm → Rushing Smash → Impactful Crush (Stun) → Dark Crush → Marchutan's Wrath (4 targets, opens Dark Crush again) → Spinning Strike / Incandescent Blow / Onslaught; Recuperation heals.
Tips
- Use Power of the Storm at the start of burst windows: the whole party gets +20% Combat Speed and −10% cooldowns.
- Earth's Promise (Daevanion) lowers the target's PvE Damage Tolerance on every hit.
- Most of your hits strike 4 targets.
Chanter PvP build
For the Abyss, Artifact Sieges and arenas.
| Slot | Unlocks at | Stigma |
|---|---|---|
| 1 | Lv 22 | |
| 2 | Lv 27 | |
| 3 | Lv 32 | |
| 4 | Lv 37 |
Obliterate (50% Knockdown on up to 4) is the client's listed PvP swap.
Game plan
- Buff with Undefeated Mantra and Power of the Storm before engaging.
- Stun with Impactful Crush (60%, 3 s), then follow with Dark Crush.
- Obliterate to knock down a group (50% Knockdown on up to 4).
- Optional Stigma swaps: Barrier Spell (party can't drop below 10% HP for 3 s), Fracturing Blow (−30% Defense) or Ensnaring Mark (50% Seal).
Weakness: Moderate damage; you win fights by enabling teammates.
Theostone: AoE.
Chanter solo build
For leveling, farming and open-world elites on your own.
| Slot | Unlocks at | Stigma |
|---|---|---|
| 1 | Lv 22 | |
| 2 | Lv 27 | |
| 3 | Lv 32 | |
| 4 | Lv 37 |
Tips
- Recuperation heals and cleanses; Sprint Mantra heals you on hit, so you rarely need to rest.
- Spinning Strike and Marchutan's Wrath clear packs of 4.
- For tougher elites, Guardian Blessing (+5.4% Max HP for 2 minutes) is a Stigma worth swapping in.
Chanter in a party
Your job: Support and secondary healer who also deals damage.
Buffs you bring
| Buff | Who | Effect | How you get it |
|---|---|---|---|
| Party | +10.5% PvE Damage Boost and Tolerance | In this build | |
| Party | +10.5% Move Speed; heals on hit | In this build | |
| Party (40 m) | +20% Combat Speed, −10% cooldowns for 10 s; 120 s cooldown | In this build | |
| Party (40 m) | Shield worth 16% of Max HP for 20 s; 90 s cooldown | Stigma: swap in | |
| Party (40 m) | HP can't drop below 10% for 3 s; 180 s cooldown | Stigma: swap in |
Debuffs you apply
| Skill | Effect on enemies | How you get it |
|---|---|---|
| Enemy −5.4% PvE Damage Tolerance on each hit, 5 s | Always (passive) | |
| −30% Defense, 5 s | Stigma: swap in |
Tips
- Recuperation (a regular skill) heals the party and removes a debuff; Healing Touch is a Stigma for extra healing.
- If your Cleric's Light of Protection is a higher level than your Undefeated Mantra, theirs applies instead.
Planning a party? Try the party composer.
Stats, Daevanion and Arcana
Stat priority
HPAttackDefenseCritical Hit (cap 50%)Accuracy
Daevanion board
Nezekan: Attack Preparation and Protection Circle pairs, then Zikel: Earth's Promise.
Arcana
Primal Vigor for damage, or Magic Armor if you run out of MP; Chalice fits any of your 22 skills.
Theostone
AoE (most hits strike 4 targets).
Key passives
| Passive | Effect |
|---|---|
| +6.5% Max HP and Heal Boost | |
| +5.5% PvE Damage Boost, +100 Accuracy | |
| Stacks into a Divine Barrier as you attack | |
| Lowers enemy PvE Damage Tolerance on hit | |
| +5.7% Critical Damage Boost, bonus damage on Critical Hit |
More on gear: Manastones, Arcana and the upgrade order.
All 35 Chanter skills
Every skill and Stigma with its in-game tooltip at level 1, from the Global client. Full details and maximum-level text are on the Skills page.
| Skill | Type | Learned | Cooldown | What it does |
|---|---|---|---|---|
| Active skill | Lv. 1 | None | Deals 74 (+84.2% Attack) damage to up to 4 enemies within 4m and restores 100 MP. | |
| Active skill | Lv. 1 | None | Deals 160 (+228.8% Attack) damage to up to 4 enemies within 4m. 2 Stagger Gauge Damage | |
| Active skill | Lv. 1 | 15s | Rushes at a target within 20m and deals 112 (+189.8% Attack) damage to up to 4 enemies and restores 100 MP. 10 Stagger Gauge Damage | |
| Active skill | Lv. 3 | 15s | Deals 224 (+218.4% Attack) damage to a target within 20m. Has a 60% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. [Dark Crush] becomes available for 2s on skill use. 10 Stagger Gauge Damage | |
| Active skill | Lv. 4 | 5s | Deals 215 (+210.2% Attack) damage to a target within 20m. 5 Stagger Gauge Damage | |
| Active skill | Lv. 5 | None | Deals 120 (+82.5% Attack) damage to a target afflicted with Stagger within 4m. | |
| Active skill | Lv. 7 | 10s | Selects a target within 4m and deals 345 (+182% Attack) damage to up to 4 enemies within 4m with a 40% chance to inflict Seal for 3s on Block. 100% chance to inflict Seal on NPC targets. 10 Stagger Gauge Damage | |
| Active skill | Lv. 8 | 15s | Restores 183 (+100% Attack)-201 HP and removes 1, 1 debuff(s) for the caster and party members within 40m. Restores 183 HP every 2s for 8s. | |
| Active skill | Lv. 10 | 20s | Move to a target within 10m and deal 260 (+102% Attack) damage with a 50% chance to inflict Stun for 3s after using [Dodge] or while flying. 100% chance to inflict Stun on NPC targets. 10 Stagger Gauge Damage | |
| Active skill | Lv. 12 | 20s | Deals 538 (+211.2% Attack) damage to a target afflicted with Stun within 4m and inflicts Knockdown for 3s. Has a 7% chance to trigger on attacking a target with Incapacitated Immunity, changing the skill motion. 10 Stagger Gauge Damage | |
| Active skill | Lv. 14 | 30s | Selects a target within 20m and deals 2,347 (+700.1% Attack) damage to up to 4 enemies nearby. Increases the caster's Critical Damage Boost by 15% for 30s on hit. Stacks up to 2 times. [Dark Crush] becomes available for 2s on skill use. 15 Stagger Gauge Damage | |
| Active skill | Lv. 16 | 60s | Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects. | |
| Passive skill | Lv. 1 | None | Increases the caster's HP by 150. Increases Max HP by an additional 6.5% and Heal Boost by 15,300% of Attack. | |
| Passive skill | Lv. 6 | None | Increases the caster's Block by 200 and restores 53 (+100% Attack)-58 HP on Block. Cooldown: 1s | |
| Passive skill | Lv. 9 | None | Grants a Protection Circle that lasts for 5s on landing an attack. Removes the Protection Circle at 10 stacks and grants Divine Barrier to the caster and party members, which blocks damage equaling 3.1% of Max HP for 10s. The Divine Barrier refreshes upon reaching 10 stacks of Protection Circle while Divine Barrier is active. Grants a Noble Protective Shield for 5s that blocks 21% damage when the caster's HP drops below 50%. Protection Circle Cooldown: 0.5s Noble Protective Shield Cooldown: 60s | |
| Passive skill | Lv. 11 | None | Increases the caster's Critical Hit by 100 and Perfect Chance by 0.5%. | |
| Passive skill | Lv. 13 | None | Increases the caster's PvE Damage Boost by 5.5%, PvP Damage Boost by 2.75%, Defense by 2%, and Accuracy by 100. | |
| Passive skill | Lv. 15 | None | Increases the caster's Impact-type Chance by 11.2% and Double Chance by 0.3%. | |
| Passive skill | Lv. 17 | None | Deals 146 (+34% Attack) extra damage to targets afflicted with Stagger or an Impact-type status. Cooldown: 1s | |
| Passive skill | Lv. 21 | None | Reduces the target's PvE Damage Tolerance by 5.4% and PvP Damage Tolerance by 2.7% for 5s each time an attack lands. [Earth's Promise]'s PvE/PvP Damage Tolerance reduction effect does not apply when used together with the Cleric skill [Chain of Torment]. Cooldown: 10s | |
| Survival Willpower | Passive skill | Lv. 23 | None | Increases the caster's Status Effect Resist by 17%. Increases PvE Damage Tolerance by 12% and PvP Damage Tolerance by 6% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Damage Tolerance Increase Cooldown: 60s Status Effect Resist Increase Cooldown: 1s |
| Passive skill | Lv. 25 | None | Increases the caster's Critical Damage Boost by 5.7% and has a 50% chance to deal 554 (+82.6% Attack) extra damage to the target on landing a Critical Hit. Extra Damage Cooldown: 1s | |
| Stigma skill | Lv. 22 | 30s | Selects a target within 20m and deals 1,384 (+234.3% Attack) damage to up to 4 enemies within 4m. [Dark Crush] becomes available for 3s on skill use. | |
| Stigma skill | Lv. 22 | 120s | Increases the caster's Max HP by 5.4% for 120s and immediately restores 5.4% HP. Not affected by buff dispel effects. | |
| Stigma skill | Lv. 22 | 60s | Deals 1,078 (+182.5% Attack) damage to up to 4 enemies within 4m of the target, with a 50% chance to inflict Knockdown. 100% chance to land Knockdown on NPC targets. 50 Stagger Gauge Damage | |
| Stigma skill | Lv. 22 | 5s | Increases PvE Damage Boost and PvE Damage Tolerance by 10.5% and PvP Damage Boost and PvP Damage Tolerance by 5.25% for the caster and nearby party members. Does not stack with the Damage Boost effect from the Cleric skill [Light of Protection]; only the higher-level skill effect applies. If both skills are the same level, Undefeated Mantra takes precedence. | |
| Stigma skill | Lv. 22 | 120s | Selects a target within 20m and deals 986 (+167% Attack) damage to up to 4 enemies within 4m with a 30% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit. | |
| Stigma skill | Lv. 22 | 90s | Grants a Protective Shield that blocks damage equaling 16% of Max HP for 20s to the caster and nearby party members within 40m. | |
| Stigma skill | Lv. 22 | 180s | Prevents the HP of the caster and party members within 40m from falling below 10% for 3s. Cannot block certain powerful attacks. Unaffected by cooldown increase effects. Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked. | |
| Stigma skill | Lv. 22 | 20s | Temporarily increases Block Damage Reduction by 100% and guarantees Block. Restores 110 MP and Stamina once on Block. | |
| Stigma skill | Lv. 22 | 60s | Selects a target within 20m and deals 1,034 (+175% Attack) damage to up to 4 enemies within 4m, with a 50% chance to inflict Seal for 5s. 100% chance to inflict Seal on NPC targets. [Dark Crush] becomes available for 3s on skill use. | |
| Stigma skill | Lv. 22 | 30s | Restores 927 (+100% Attack)-1,020 HP for the caster and party members within 40m. | |
| Stigma skill | Lv. 22 | 5s | Increases Move Speed by 10.5% and grants a 15% chance to restore 127 (+100% Attack)-140 HP on landing an attack to the caster and nearby party members. Healing Cooldown: 1s | |
| Stigma skill | Lv. 22 | 120s | Increases Combat Speed by 20% and reduces skill cooldowns by 20% for 10s. Increases Combat Speed by 20% and reduces skill cooldowns by 10% for party members within 40m. Cannot receive effect of [Power of the Storm] if Cleric skill [Earth's Blessing] effect is active. | |
| Stigma skill | Lv. 22 | 45s | Rushes to a target within 20m and deals 1,288 (+218% Attack) damage and reduces their Defense by 30% for 5s. Increases damage by 20% to targets afflicted with an Impact-type status. 20 Stagger Gauge Damage |
More class guides
- Gladiator: Melee DPS / off-tank
- Templar: Main tank
- Assassin: Melee DPS
- Ranger: Ranged physical DPS
- Sorcerer: Ranged magic DPS
- Spiritmaster: Summoner / magic DPS
- Cleric: Primary healer
Compare them side by side on the Classes page, or open the Chanter build tabs.