Cleric at a glance
- Role
- Primary healer
- Weapon
- Mace
- Difficulty
- Moderate
- Solo
- Slow
The dedicated healer, always in demand for group content. Clerics read the party's needs and decide when to heal and when to attack, and their buffs and debuffs raise the whole group's damage.
The dedicated healer, always wanted in groups. Its auras raise the whole party's damage and toughness, and it can deal solid damage between heals. It can even resurrect mid-fight.
Strengths
- Always needed in groups
- Party-wide damage buffs and debuffs
- Can resurrect mid-fight
Weaknesses
- Reactive play is hard for newcomers
- Mistakes directly endanger the party
- Slow solo
In a group: The dedicated healer. In PvP: Sustain and team survival.
PvE rotation and core skills
Healing Light
Chain of Torment
Condemnation
Judgment Thunder
Divine Aura
- Before the pull: Light of Protection (+10.5% PvE Damage Boost and Tolerance for you and nearby allies at skill level 1, rising with its level), Divine Aura, Noble Aura.
- Chain of Torment lowers the target's PvE Damage Tolerance for the whole party.
- Add Condemnation, Earth Punishment and Judgment Thunder; Healing Light the lowest-HP ally.
- Fill with Earth's Retribution; save Summon Resurrection for fights that go wrong.
Tip: Chain of Torment doesn't stack with a Chanter's Earth's Promise, and Light of Protection doesn't stack with Undefeated Mantra; coordinate with your Chanter.
Best Stigmas
Stigmas unlock at levels 22, 27, 32 and 37. These are the picks top Global Clerics equip for PvE.
| Slot | Unlocks at | Stigma |
|---|---|---|
| 1 | Lv 22 | |
| 2 | Lv 27 | |
| 3 | Lv 32 | |
| 4 | Lv 37 |
Popular alternative: Prayer of Amplification. PvP swaps: Absolution, Salvation.
Cleric PvE build
For dungeons, raids and bosses.
| Slot | Unlocks at | Stigma |
|---|---|---|
| 1 | Lv 22 | |
| 2 | Lv 27 | |
| 3 | Lv 32 | |
| 4 | Lv 37 |
Light of Protection is on almost every Global Cleric. Prayer of Amplification and Summon Resurrection compete for the last slot.
Rotation
Before the pull: Light of Protection, Divine Aura, Noble Aura → Chain of Torment → Condemnation → Earth Punishment → Judgment Thunder → Healing Light on the lowest ally → Earth's Retribution filler.
Tips
- Drop Light of Protection if your group has a Chanter at a higher Mantra level; they don't stack.
- Light of Regeneration (30 s heal over time) before damage phases saves reactive healing.
- Defiance breaks Stun, Knockdown, Fear and more; a stunned healer is a dead party.
Cleric PvP build
For the Abyss, Artifact Sieges and arenas.
| Slot | Unlocks at | Stigma |
|---|---|---|
| 1 | Lv 22 | |
| 2 | Lv 27 | |
| 3 | Lv 32 | |
| 4 | Lv 37 |
Absolution and Salvation are the client's listed PvP swaps.
Game plan
- Stay behind your front line and keep Light of Regeneration rolling.
- Absolution removes 2 debuffs and heals the party.
- Your Heal Block passive sometimes cuts a target's incoming healing by 32%; focus the same target as your team.
- Optional Stigma swap: Root (75%, 10 s) to stop divers.
- Salvation (3 s immunity, 150 s cooldown) is your emergency reset.
Weakness: The first target in every fight; you need peel from teammates.
Theostone: Stun or Seal, to peel attackers off you.
Cleric solo build
For leveling, farming and open-world elites on your own.
| Slot | Unlocks at | Stigma |
|---|---|---|
| 1 | Lv 22 | |
| 2 | Lv 27 | |
| 3 | Lv 32 | |
| 4 | Lv 37 |
Tips
- Kill first, heal later: Chain of Torment unlocks Condemnation, your main damage.
- Radiant Benediction heals you every time you hit.
- Your ranged spells let you start fights before mobs reach you.
Cleric in a party
Your job: Main healer. Keep auras up, pre-heal damage phases, cleanse, and resurrect.
Buffs you bring
| Buff | Who | Effect | How you get it |
|---|---|---|---|
| Party | +10.5% PvE Damage Boost and Tolerance (up to 22.5% at max level) | In this build | |
| Party (40 m) | +20% PvE Damage Tolerance for 10 s; 60 s cooldown | Stigma: swap in | |
| You | +20% Attack for 10 s; 60 s cooldown | Stigma: swap in |
Debuffs you apply
| Skill | Effect on enemies | How you get it |
|---|---|---|
| Enemy −5% PvE Damage Tolerance (up to 4) | Always (regular skill) | |
| Enemy −5% PvE Damage Boost | Always (regular skill) |
Tips
- Heals you always have: Healing Light (lowest ally), Radiant Recovery (party + cleanse), Light of Regeneration (30 s heal over time). Benevolence (20 s heal over time) is a Stigma.
- Summon Resurrection revives a party member within 40 m (120 s cooldown).
Planning a party? Try the party composer.
Stats, Daevanion and Arcana
Stat priority
HPDefenseMPCritical Hit ResistAttack
Daevanion board
Nezekan: Healing Enhancement and Warm Benediction pairs, then Zikel: Radiant Benediction.
Arcana
Magic Armor for its MP refill, with Parchment of Magic (more MP) and Mirror of Magic (lower MP costs).
Theostone
Any damage Theostone for PvE; Stun or Seal for PvP.
Key passives
| Passive | Effect |
|---|---|
| +6% Max HP | |
| Large Heal Boost | |
| +2% Defense, +100 Critical Hit Resist | |
| Shield and +20% Heal Boost below 50% HP | |
| Heals you and the party when you hit |
More on gear: Manastones, Arcana and the upgrade order.
All 35 Cleric skills
Every skill and Stigma with its in-game tooltip at level 1, from the Global client. Full details and maximum-level text are on the Skills page.
| Skill | Type | Learned | Cooldown | What it does |
|---|---|---|---|---|
| Active skill | Lv. 1 | None | Deals 50 (+48.3% Attack) Earth damage to a target within 20m and restores 110 MP. | |
| Active skill | Lv. 1 | None | Selects a target within 20m and deals 81 (+108.6% Attack) Wind damage to up to 4 enemies within 4m of the target. 2 Stagger Gauge Damage | |
| Active skill | Lv. 1 | 10s | Selects a target within 20m and deals 59 (+113.3% Attack) Wind damage to up to 4 enemies within 4m of the target. Reduces enemy PvE Damage Boost by 5%, PvP Damage Boost by 2.5%, and deals 74 (+141.9% Attack) Damage over Time every 1s for 10s. 10 Stagger Gauge Damage | |
| Active skill | Lv. 3 | 30s | Summons a Divine Aura near the caster that lasts for 5s. The Aura is stationary and periodically deals 394 (+431.1% Attack) Earth damage to a selected target within 20m. | |
| Active skill | Lv. 4 | 20s | Selects a target within 20m and deals 138 (+151.8% Attack) Earth damage to up to 4 enemies within 4m of the target. Reduces enemy PvE Damage Tolerance by 5%, PvP Damage Tolerance by 2.5%, and deals 173 (+189.8% Attack) Damage over Time every 1s for 10s. 10 Stagger Gauge Damage | |
| Active skill | Lv. 5 | None | Deals 147 (+113% Attack) damage to a target afflicted with Stagger within 20m. | |
| Active skill | Lv. 7 | 30s | Restores 616-739 HP every 2s for 30s to the caster and party members within 40m. | |
| Active skill | Lv. 8 | 3s | Selects a target within 20m afflicted with Chain of Torment and deals 325 (+192.1% Attack) Earth damage to up to 4 enemies within 4m of the target. 7 Stagger Gauge Damage | |
| Active skill | Lv. 10 | 6s | Restores 192 (+100% Attack)-211 HP to the caster and the party member with the lowest HP within 40m. | |
| Active skill | Lv. 12 | 12s | Restores 379 (+100% Attack)-417 HP and removes 1 debuff for the caster and party members within 40m. | |
| Active skill | Lv. 14 | 45s | Selects a target within 20m and deals 987 (+327.6% Attack)-2,963 (+982.8% Attack) Wind damage to up to 4 enemies within 4m of the target. Max 3 Charge Levels 20-35 Stagger Gauge Damage | |
| Active skill | Lv. 16 | 60s | Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects. | |
| Passive skill | Lv. 1 | None | Increases the caster's Max HP by 6% and Max MP by 7. | |
| Passive skill | Lv. 6 | None | Increases the caster's Block by 200 and restores 53 (+100% Attack)-64 HP on Block. Cooldown: 3s | |
| Passive skill | Lv. 9 | None | Increases the caster's Critical Hit by 100, Double Chance by 0.2% and deals 71 (+42% Attack) extra damage on landing an attack on a target. Cooldown: 1s | |
| Passive skill | Lv. 11 | None | Increases the caster's Heal Boost by 22,400% of Attack. | |
| Passive skill | Lv. 13 | None | Increases the caster's Defense by 2% and Critical Hit Resist by 100. | |
| Passive skill | Lv. 15 | None | Has a 7% chance to reduce the target's Incoming Heal by 32% for 5s on landing an attack. Cooldown: 5s | |
| Passive skill | Lv. 17 | None | Forms a Protective Shield which blocks 424 damage and increases the caster's Heal Boost by 20% for 30s when HP is 50% or less. Cooldown: 60s | |
| Passive skill | Lv. 21 | None | Increases the caster's Critical Damage Boost by 10.5% and Accuracy by 100. | |
| Passive skill | Lv. 23 | None | Increases the caster's Status Effect Resist by 17%. Increases PvE Damage Tolerance by 12% and PvP Damage Tolerance by 6% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Damage Tolerance Increase Cooldown: 60s Status Effect Resist Increase Cooldown: 1s | |
| Passive skill | Lv. 25 | None | Restores 384 (+100% Attack)-461 HP to the caster and party members within 40m on landing an attack. Cooldown: 5s | |
| Stigma skill | Lv. 22 | 60s | Selects a target within 20m and deals 1,100 (+205% Attack) Earth damage to up to 4 enemies within 4m of the target. Deals 2,862 (+533% Attack) damage every 1s and reduces enemy Incoming Heal and HP Potion Recovery by 60% for 20s. | |
| Stigma skill | Lv. 22 | 30s | Deals 1,186 (+221% Attack) Earth damage to a target within 20m and 1,186 (+221% Attack) damage every 1s for 10s. 20 Stagger Gauge Damage | |
| Stigma skill | Lv. 22 | 60s | Deals 1,154 (+215% Attack) Earth damage to a target within 20m. 50 Stagger Gauge Damage | |
| Stigma skill | Lv. 22 | 90s | Removes up to 2 debuffs and restores 1,602 (+100% Attack)-1,762 HP to the caster and party members within 40m. | |
| Stigma skill | Lv. 22 | 150s | The caster is immune to damage and status effects for 3s. Cannot block certain powerful attacks. Unaffected by cooldown increase effects. Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked. | |
| Stigma skill | Lv. 22 | 120s | Selects a target within 20m and deals 891 (+166% Attack) damage to up to 4 enemies within 4m with a 30% chance to inflict Root. 100% chance to inflict Root on NPC targets. Increases Defense by max 20% proportional to hit targets. | |
| Stigma skill | Lv. 22 | 60s | Summons a Noble Aura near the caster that lasts for 300s. The Aura follows the caster and attacks their target together. Deals 472 (+88% Attack) damage to a target within 20m. Aura Attack Cooldown: 2s | |
| Stigma skill | Lv. 22 | 90s | Grants Benevolence to the caster for 20s. Restores 90 (+100% Attack)-100 HP every 2s to the caster and party members within 40m for the duration. | |
| Stigma skill | Lv. 22 | 60s | Selects a target within 20m and deals 939 (+175% Attack) Earth damage to up to 4 enemies within 4m of the target. Has a 75% chance to inflict Root for 10s. 100% chance to inflict Root on NPC targets. 15 Stagger Gauge Damage | |
| Stigma skill | Lv. 22 | 60s | Increases Attack by 20% for 10s. | |
| Stigma skill | Lv. 22 | 5s | Increases PvE Damage Boost and PvE Damage Tolerance by 10.5% and PvP Damage Boost and PvP Damage Tolerance by 5.25% for the caster and nearby party members. Does not stack with the Damage Boost effect from the Chanter skill [Undefeated Mantra] and only the highest skill level effect applies. If both skills are the same level, Undefeated Mantra will be applied. | |
| Stigma skill | Lv. 22 | 60s | Increases PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10% for 10s for the caster and party members within 40m. Unaffected by cooldown increase effects. | |
| Stigma skill | Lv. 22 | 120s | Resurrects a fallen party member within 40m of the caster. |
More class guides
- Gladiator: Melee DPS / off-tank
- Templar: Main tank
- Assassin: Melee DPS
- Ranger: Ranged physical DPS
- Sorcerer: Ranged magic DPS
- Spiritmaster: Summoner / magic DPS
- Chanter: Hybrid support
Compare them side by side on the Classes page, or open the Cleric build tabs.