Your first hour
- Pick a region close to you for the lowest ping: Europe, NA East, NA West, Latin America or Asia. Servers
- Pick a faction with your friends. Elyos or Asmodian decides who you group and trade with, and there's no faction change later. Factions
- Pick a server in that region and faction. Agree on region, faction and server name, because names repeat across regions.
- Pick a class whose playstyle you like. Templar, Gladiator and Cleric are the easiest starts; Ranger and Spiritmaster are the comfiest solo. Which class to pick
- Follow the main story (Episode quests). It gives almost all your XP and gear up to level 45.
Your first week
| When | What to do |
|---|---|
| Level 5–6 | You get wings. Learn to fly early; it matters in the Abyss later. |
| Level 10 | Start a crafting profession and try the first Sealed Dungeons. |
| Level 12–20 | Spend Daevanion points on your class's priority nodes (see your build guide). |
| Level 22 | Do the Ascension quest The One Who Hears the Voice to unlock Stigmas. Slot your class's first PvE Stigma. |
| Level 30–39 | The slowest stretch. Mix the story with Sealed Dungeons and start the Daily Dungeon (14 runs a week). |
| Level 45 | Finish the campaign, then start your dailies: Nightmare, Duty Missions, Daily Dungeon. Endgame roadmap |
Most players reach 45 in roughly 10–25 hours of play. Then use the daily and weekly checklist to keep track.
Mistakes to avoid
- Upgrading leveling gear. Everything before 45 gets replaced. Only push your weapon a little if kills are slow.
- Soul Binding gear you'll replace. Binding makes it untradeable forever.
- Spreading Stigma shards thin. Shards are scarce: get all 4 Stigmas to level 5, then focus one.
- Opening the Duty tab before 45. A launch bug can delay your Duty unlock by a day.
- Letting weekly entries go to waste. Weekly limits reset on Wednesday and don't carry over.
- Copying Korean guides. Korea has a 9th class, level 50, 6 Stigma slots and different balance. What's different
- Joining a different server from your friends. Free transfers are limited and can't change faction.
Currencies
| Currency | How you get it | What it's for |
|---|---|---|
| Kina (often written Kinah) | Playing: quests, drops, Duty Missions, selling | Upgrades, crafting, the player Market |
| Quna | Real money | Cash shop, Daeva Pass, membership |
| Abyss Points | Abyss PvP, Duty scrolls, arenas | Abyss Trade Shop (Stigma shards, Abyssal stones) |
| Phantasmal Fragments | Nightmare | Nightmare Shop |
| Centuryroot Tokens | Shugo Festival | Festival Shop (wings, pets, skins, Daevanion Crystals) |
The Market and the Kina–Quna exchange need the Special Quai Membership. Membership details
Glossary
- Abyss / Reshanta
- The PvP zone between the Elyos and Asmodian halves of the world. Global players fight in Chaotic Lower Reshanta from level 45 and 1,000 item level. More
- Abyss Points
- PvP currency earned in the Abyss and arenas, spent in the Abyss Trade Shop.
- Amplification
- Upgrading Unique gear beyond +15, up to 5 more steps, with Amplify Stones. More
- Arcana
- Cards in 5 extra slots (Chalice, Parchment, Compass, Bell, Mirror) from level 45 that add skill levels and set bonuses. More
- Artifact Siege
- Scheduled faction battle over three artifacts in Lower Reshanta, three times a week. Times
- Ascension
- Story quest steps that unlock systems; the one at level 22 unlocks Stigmas.
- Ascension Trial
- Six solo challenge dungeons at level 45, 3 entries a week.
- Asmodian
- One of the two player factions, from the dark lower half of Atreia. Starts in Ishalgen and levels in Altgard.
- Atreia
- The world of AION.
- Combat Power
- The power number shown on the Legion roster. Different from item level.
- Conquest
- The normal difficulty of Expedition dungeons at level 45, with Unique gear drops.
- Daeva
- A winged immortal; what every player character is.
- Daeva Pass
- The battle pass, with free and paid reward tracks.
- Daevanion board
- Skill-tree boards (Nezekan, Zikel, Vaizel, Triniel, Azphel) that unlock from level 12 and add stats and skill levels.
- Daily Dungeon
- A solo score-attack dungeon from level 30 that pays Enhance Stones; 14 runs a week, shared by your characters on a server.
- Dimensional Invasion
- A short group event where players fight waves and a boss for rewards, claimed with Invasion Reward Keys.
- Duty Missions
- Daily tasks from level 45; 5 paid clears a day.
- Elyos
- One of the two player factions, from the bright upper half of Atreia. Starts in Poeta and levels in Verteron.
- Enhance Stones
- The material used to enhance gear from +0 to +15.
- Episode quests
- The main story chain; it gives almost all XP to level 45.
- Expedition
- Party dungeons with an easy Exploration mode and a normal Conquest mode.
- Exploration
- The easy mode of Expedition dungeons, open while leveling; 7 rewards a week per dungeon.
- Item level
- Either the tier printed on one item (IL 54) or your total gear score (1,500) that gates content. More
- Kina / Kinah
- The main in-game money. The official Western spelling is Kina.
- Legion
- A player guild.
- Manastone
- A socketed stone that adds one random stat to weapons and armor. More
- Nightmare
- Solo boss challenges at level 45; 2 attempts a day, banked up to 14.
- Odyle Energy
- The energy spent to open reward cubes in Conquest and Transcendence. Refills 15 every 3 hours.
- Quai Membership
- The optional $15-a-month membership that unlocks the Market and convenience perks. More
- Quna
- The premium currency, bought with real money.
- Sanctuary raid
- 10-player raids from 2,800 item level, starting with Abyssal Forge: Ludra (closed on Global for a rework at the moment).
- Sealed Dungeon
- Short solo dungeons on the leveling maps with no entry limit; about 60 per homeland.
- Shugo Festival
- Hourly mini-games that pay Centuryroot Tokens; extra rewards cost Reward Keys (3 a day).
- Soul Binding
- Extra random stat lines on gear; makes the item untradeable. More
- Soulstone
- A Manastone for accessories.
- Spacetime Rift
- A portal into the enemy faction's lands at level 45, opening every 3 hours for 10 minutes.
- Stigma
- Extra skills chosen from 13 per class, slotted into 4 slots unlocked at 22, 27, 32 and 37. More
- Substance Morph
- A conversion menu that turns items into other items, such as Gear Change Vouchers into guards.
- Theostone
- A weapon socket stone with a proc effect (extra damage or a debuff).
- Transcendence
- Tiered 5-player dungeons from 1,600 item level; the main source of Arcana.
- Transfer
- Moving an old Unique item's upgrades into its replacement. More
No terms match.
Sources
- Kina and Quna (aion2guide.org)
- How the economy works (Playnews)
- Shugo Festival (MetaBot.GG)
- Shugo Festival guide (Game8)
- Dimensional Invasion (MetaBot.GG)
- Spacetime Rift (Fextralife)
- Beginner tips (Space4Games)
- Everything else is covered, with sources, on the linked pages of this site.